Artist Profile Poyuan Juan

Poyuan Juan, Support Structure Sculpture — JKS, 2024, Single Channel Video,
3D printing, ABS plastics, generative AI, 00:46:12.

Artist Statement

The work comes from the technical characteristics of laminated (FDM) printing in 3D printing technology, and rethinks the concept of sculpture and its significance as a monument with 3D printing technology. The color of the monument and the material, and only the support of the monument, reflects not only the giant statue, the supports, scaffolds, and structures that need to be erected during the construction of the building, but also the political relationship between the sculpture and the monument and the society. Support Structure Sculpture — JKS is a support structure sculpture of Taiwan’s first bronze statue of Chiang Kai- shek made by Taiwanese sculptor Pu Tian-Sheng Pu.

The work utilizes the concept of supporting structures as a by-product of 3D printing to create a cinematic sculpture, with the video narrative forming the 3D-printed structure itself. The work not only deals with the relationship between the basic support and scaffolding of the magnificent statue and the architectural and supporting structures but also explores the political relationship between sculpture, monuments, and society. In addition, through 3D printing, it attempts to make connections between positive and negative history, monument and anti-monument, memory and anti-memory, digital and analogical, and the role of technology in shaping contemporary memory.

Artist Biography

Poyuan Juan, based in Taipei, is an artist, gamer, and internet addict, and has long focused on digital games, cyberspace, and the cyberqueer with digital archaeology as the core concept of his creative context. His creative inspiration comes from the life experience of growing up in the post-Internet era structured by the Internet, new entry browsers and online communities, electronic digital games, etc., and takes the aesthetics and digital visual experience from games and numbers as an important source of creation. The content of the work integrates the characteristics of online games, online communities, machinima, game engines, 3D software, and digital technology, and continues to try to create new and contemporary visual experiences, technical thinking, sculptures, videos, and other ways of viewing. With a learning background from visual arts, he reflects on digital technology from the perspectives of sculpture, painting, and printmaking, presenting a new perspective and way of thinking to reflect on and question the meta-setting behind this post-Internet era.

Poyuan Juan’s recent works focus on how to penetrate the technical objects and materials behind digital interfaces and images, thinking about digital technology and the contemporary situation in the digital technology world, and how digitalization reconstructs our perception.